

With a log file, such messages go to the log instead. By default, fatal, error, and normal messages are This option can appear multiple times to load different modules.ĭefines a log file, filename, to be produced during processing. Then, the metaserver will use this address Prints out a description of the command line options and exits. iberian-peninsula-136x100-v1.0.sav -G, -GuestsĪllow guests to login as 'guest' when authentication is enabled.usr/local/share/freeciv/scenarios, for example: The distribution comes with several scenarios, typically stored in See ENVIRONMENT for where the server looks for these files. This is for reloading saved games, or for loading scenarios. Loads a saved game ( filename) into the server before initialization, instead of Raise a custom signal on failed assertion. When a game ends, exit instead of restarting. See README.fcdb in the Freeciv distribution for details of This file specifies theĭetails of the database. Specifies a database configuration file for authentication. Acceptable values for the level_number are:Ģ for fatal, error and normal messages (default).ģ for fatal, error, normal, and verbose messages. Sets the amount of debugging information to be logged in the file named by the -l Sets the address which request to metaserver are sent from. Sets the address on which the server will listen for clients. Requires the -Database option to be specified. Possible values for protocol are:Įnables server authentication and allows access to registered players only. Uses protocol when announcing game in LAN. (single hyphen and single letter) and a long form (double hyphen and a complete word) Need to enter "freeciv-server -f savegame.sav -p 5557". They may not beĬombined that is, "freeciv-server -fp savegame.sav 5557" will not work, instead you would The following options are accepted on the command line of the server.
#Freeciv command line manual#
Necessary to configure freeciv-server see the Server Manual which can be found at theįreeciv website ⟨ ⟩ as well as the documentation which is part of This manual page only lists the command line arguments. This is the server program used to establish a Freeciv server - see also freeciv-client(6)

One of the most fun and addictive network games out there! Players of Civilization II® by Microprose® should feel at home, since one aim of Freecivįreeciv is maintained by an international team of coders and enthusiasts, and is easily Leader of a civilization, fighting to obtain the ultimate goal: To become the greatest
#Freeciv command line free#
Servers with AI module support have an additional parameter: DESCRIPTIONįreeciv is a free turn-based multiplayer strategy game, in which each player becomes the SYNOPSIS freeciv-server ] Īuth aware servers have additional parameters: Provided by: freeciv-server_2.5.3-1_amd64įreeciv-server - The server for the Freeciv game
